The Multiplayer extravaganza...


You know what I enjoy the most about writing a massive server-based multiplayer system?

Writing the user-interface... You see... typically you write the backend first and the frontend is just the icing on top of the cake. Only problem is the way I design my backends they're INCREDIBLY hard to test unless I write a specialized frontend tool...so I'm going to have to end up writing a user interface. Yay.

Add to the fact that I have no clue if the backend's going to actually work right on the first try, and you can already tell implementing this is going to be just fun.

Oh well. It's a one-time thing. It's worth it.

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